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World in Conflict Games |
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World in Conflict Games |
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World in Conflict Games World in Conflict Games is set in an alternate-history version of 1989. Yes, the story is a bit far-fetched, but World in Conflict does a great job of making the implausible seem believable. Helicopters can knock out vehicles well, but are vulnerable to infantry and antiaircraft units. The game is also smart enough to limit the number of units you can control. Instead of commanding the entire battlefield, you'll have only a relative handful of units. Then there's the game's excellent resource system. You're given a pool of reinforcement points that you can use to purchase units. For instance, light helicopters are some of the best scouts in the game, able to locate enemies from a distance, but they're extremely vulnerable. Heavy helicopters can eat tanks for breakfast, but aren't effective against other helicopters. If your units are destroyed, their cost is slowly refunded back into your reinforcement pool, so you can order up replacements, although veteran units are more effective, giving you an incentive to keep your experienced units alive as long as possible. |
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World in Conflict is a thrilling, spectacular strategy game, and an even better multiplayer experience. Aside from reinforcement points, the only other resource in the game is tactical aid points, which are accumulated whenever you perform a vital role on the battlefield. You earn points by killing the enemy, but you also earn points by seizing and fortifying objectives, repairing friendly vehicles, transporting infantry around the battlefield, and so on. You can call in air strikes, napalm strikes, cluster bombers, mortar barrages, artillery barrages, chemical warfare, airborne reinforcements, precision artillery, fighter cover, and much more. The ultimate tactical aid is also the most awesome one: tactical nuclear weapons. World in Conflict features the best-looking mushroom clouds in gaming, and when they go off the screen flashes white and you hear the high-pitched sound of electronics frying. Thankfully, there's barely any worry about collateral damage in the game, so if you have to destroy a city to save it, then don't worry about the insurance bill. The game looks spectacular in DirectX 9, and it's noticeably better in DirectX 10 thanks to more atmospheric lighting. If you only have a DX9 card, though, don't worry--you aren't missing out on any gameplay enhancements aside from the ability to use dual-monitor support in multiplayer games. Pretty much everything in the game looks good, even up close. One thing the game does especially well is smoke. After a heavy battle, the sky will turn black because there's so much smoke in the air. That's the incredible level of detail in this game. As good as the single-player campaign is, though, it pales in comparison to the multiplayer game, which is fast-paced and wonderfully balanced. Imagine the first-person multiplayer action game Battlefield 2 reborn as a real-time strategy game, and you have an inkling of how World in Conflict unfolds online. This is an insanely fun multiplayer game that lets you be part of a team of eight as you attempt to destroy the enemy using teamwork and every tactical weapon in the book. First, when you join a server there's no wait for the current game to wrap up before you can get into the fight. In most RTS games, you spend the first several minutes hurriedly trying to gather resources and build a base and units. There's nothing quite more urgent than a team desperately trying to cobble together enough tactical aid points for a last-ditch nuke. Developer Massive Entertainment has been making real-time strategy games for almost a decade now, but World in Conflict is undoubtedly the studio's masterwork. Everything about this game is top-notch, from the addicting gameplay to the amazing visuals. More importantly, World in Conflict offers up a refreshingly new approach to strategy gaming. So if you're a strategy fan, you should definitely try World in Conflict.
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